My name is Alexander Degtyarev, currently I work as a Staff Software Development Consultant at Unity helping Enterprise customers optimize, architecture and port their projects. I’ve been in the industry for 13+ years, building mobile, PC and console games, industrial simulators and synthetic dataset generators for CV/ML. While dealing with a large variety of real-time 3D applications, I gained insight in platform-specific and general performance optimizations, worked on various toolsets, build and content pipelines; graphics/gameplay and networking solutions.

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